The first argument takes the format, the second argument takes the time in seconds. * this value can vary depending on the current locale. Now, i'm not sure if.
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The following specifiers (based on the c function strftime) are supported:
Formats the given string with date/time information based on the given time (or if not provided, the value returned by.
How would u get yesterday’s and tomorrow’s date with os.date (“!*t”), i rlly need to use os.date () and not os.time () or os.clock (). Was perusing the interwebs and ran across some complaints that the entire os library (save for os.time () and os.difftime) wasn't implemented in roblox lua. Returns how many seconds have passed since the unix epoch (1 january 1970, 00:00:00), under current utc time. Only os.time() and os.difftime() exist.
I’m having issue with this. You should use os.date (!%c) to print utc time directly, or os.time () to get seconds passed from 1 january 1970, 00:00:00 (utc) sources : Tick() returns the os' time (aka different per time zone) os.time(). 1.8k views 1 year ago.
On the weekday, converting 6 to saturday, etc.), you could use os.date() image 1001×542 61.6 kb.
Unless in real lua, tick() and os.time() are switched in roblox: With a little bit of converting (e.g. Formats the given formatstring with date/time information based on the given time, or if not provided, the value returned by os.time (). If provided a table formatted similarly to that returned by.
Today i teach you about how to use os.date to get the current time, date, month, and more!